My science and technology museum

Chapter 45 The decision of overseas game companies [add more updates to the list]

"You have all read the relevant information, now you might as well talk about your views on this fantasy star engine."

Warsaw, Poland, inside the headquarters of a well-known game company.

At the ongoing core technology meeting, Mikal, the founder of the company, pointed to the paper documents in front of everyone and asked in a deep voice.

Their company has always maintained the concept of making games with care, and has an excellent reputation among users around the world. The new game Cyberpunk, which is currently in the production stage, is also scheduled to be released in two years.

According to the original plan, the company's focus should be entirely on this new game.

Ensure that there will not be too many bugs to disappoint users after the official release.

But plans can't keep up with changes.

No one thought that at this time, a stand-alone game developed by Yanguo Game Studio would suddenly become popular.

And it has aroused hot discussion among many overseas players.

Faced with this kind of abnormal market reaction, any game company with certain strength will conduct a comprehensive and detailed analysis of the game to find out why it is popular.

And this naturally includes their company.

After the technical staff evaluated and analyzed Godless World, they were shocked to find that the production technology level of this game has far exceeded any of their company's high-quality games, and it also uses a brand-new game engine.

This aroused their strong curiosity.

I think this engine may be able to bring the quality of the game Cyberpunk being produced to a higher level.

In the end, after careful understanding, Future Technology and Magic Star Engine gradually came into their company's sight, and the basic situation and charging standards were made clear.

After practical testing, the data of the Phantom Star engine in all aspects far exceeds that of the current mainstream engines.

So, they are faced with a choice.

That is whether we should use the Magic Star engine to develop our own games.

Although Mikal hoped that Cyberpunk could have better quality, due to the higher charging standards of the Phantom Star Engine, he had to convene an impromptu core meeting to make a decision.

As for why the Phantom Star engine is only known to them now, it is mainly because the engine licensing market is already stable.

Who would have thought that a company in Yanguo would develop a new game engine and achieve such great success, going directly from the original state where the engine was monopolized overseas to becoming the real engine hegemony now.

In addition, well-known domestic game companies such as Penguin Net One joined forces to boycott the Magic Star Game Engine, which limited the spread of popularity. Therefore, it was not until Godless World became popular on YouTube that they noticed that there had been such a big breakthrough in the field of game engines.

As Mikal's words fell, the conference room fell into a brief silence.

After about half a cup of tea, I saw someone take the initiative to express his views.

"Our new game has been partially completed. If we change the engine and remake it at this time, all the previous efforts will be in vain."

A dull voice rang in the conference room, successfully opening up everyone's conversation.

Immediately afterwards, someone took up the conversation and expressed different opinions.

"I don't agree with this. The detailed data of the Phantom Star engine is recorded in the files. With this kind of game development efficiency, even if we start over, our game will only be launched ahead of schedule."

"Although I am reluctant to admit the achievements of this Yanguo company in the field of game engines, using this Fantasy Star engine will indeed make our games better."

"Other engines only charge 5% of the royalties, but they actually charge 25% of game sales. It's really greedy."

"I just got the latest news. Unreal Engine officially announced that it will cancel the copyright fee. Any company or individual can use their engine to develop and produce games."

"It seems they have realized the impact that the Phantom Star Engine will have."

"Using the Phantom Star engine, we can not only complete the Cyberpunk project in a short time, but also start a new game simultaneously. This is definitely a good deal."

Listening to the people who were about to quarrel, Mikal's brows furrowed involuntarily.

After so many years of managing the company, this was the first time I saw such chaos in the conference room. I immediately understood that it would be difficult to achieve a result if the discussion continued like this.

He simply patted the table to silence everyone's voices temporarily.

"Stop arguing."

"Starting from today, we will scrap the previous progress of Cyberpunk and use the Fantasy Star engine to develop and produce it again."

In the end, Mikal had no choice but to make the decision directly. In addition to wanting the game to have a higher quality, it was also for the future development of the company.

If future technology develops a game engine with such powerful functions, it will inevitably lead to the rapid rise of Yanguo's game industry.

In the past, their games were able to thrive in the Asian market because they really couldn't find any opponents to beat. However, if they encounter a game of the level of Godless World, they will be upset and suppressed if they fail to keep it together.

By then, other companies will use the more superior Magic Star engine to develop their own games. If they still choose traditional engines, they may not be able to sell their games.

Therefore, while the industry is not so busy at the moment, timely deployment is a very correct choice.

Other game engine development companies have begun to make their own engines free, hoping to resist the market encroachment of the Fantasy Star Engine, which is enough to explain any problem.

Unfortunately, in the face of absolute technological advantages, price wars have no effect at all.

This is the same as mobile phones. When smart phones with powerful and complete functions come out, no matter how cheap the button phone is in the past, not many people will buy it.

After all, the level is completely different.

And with Mikal personally confirming the decision, others naturally had no other objections.

Deployment operations began immediately after the meeting.

When this news spread to the Internet, netizens were shocked, and it also made the game engine development company increasingly uneasy.

In just half a day, several emergency meetings were held to discuss how to ensure that the engine licensing market share in their hands would not be seized by the Magic Star engine.

But once this hole is opened, it is extremely difficult to seal it.

For example, other well-known overseas game companies began to get ready to take action after learning that Mikal was willing to use the Phantom Star engine even if he had to overturn the project and start over.

But I have to say that when something like this happens on an external network, the most excited ones must be domestic players.

This news was sent back to China almost immediately, and I was once again proud that Future Technology had broken the overseas technology monopoly and forced overseas game companies to use domestic game engines.

It's just that this sudden situation made companies such as Penguin.com and Yimiyou join the previous initiative of refusing to use the Magic Star engine.

No matter what, I never expected that overseas game companies, which have always been arrogant, would be so active in this matter.

It is estimated that it will be withdrawn from the new book list next week. While I am still thinking about ranking, readers who still have recommendation tickets and monthly tickets may wish to vote for a few. Of course, it is better to give rewards.

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